Eunsol(Lucy) ✤
Sim
Teamfight Tactics
These videos showcase my animation work and workflow during my time at Teamfight Tactics.
I worked closely with the animation, design, and tech art teams to create gameplay animations that felt clear, responsive, and true to each champion’s personality.
During production, I regularly shared work-in-progress clips in team reviews, gathered feedback from my lead and peers, and refined motion timing and poses based on their notes.
Most of my focus was on finding the right balance between gameplay clarity and expressive motion, ensuring each animation supported both player readability and character appeal.
It was a highly collaborative environment where open communication and iteration helped shape stronger, more player-focused results.
Eunsol(Lucy) ✤
Sim
Teamfight Tactics
These videos showcase my animation work and workflow during my time at Teamfight Tactics.
I worked closely with the animation, design, and tech art teams to create gameplay animations that felt clear, responsive, and true to each champion’s personality.
During production, I regularly shared work-in-progress clips in team reviews, gathered feedback from my lead and peers, and refined motion timing and poses based on their notes.
Most of my focus was on finding the right balance between gameplay clarity and expressive motion, ensuring each animation supported both player readability and character appeal.
It was a highly collaborative environment where open communication and iteration helped shape stronger, more player-focused results.